Comic 104 - Page 104

7th Oct 2015, 8:00 AM in Zabuza Arc
Page 104
Average Rating: 5 (2 votes)
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Author Notes:

RandomRex6 7th Oct 2015, 8:00 AM edit delete
Some GMs offer XP in exchange for strong role-playing.

Story Time! Ever had such an experience?

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Comments:

emmerlaus 7th Oct 2015, 8:07 AM edit delete reply
emmerlaus
Nope! Never happened to me before unfortunatly!

One time, after adding Xp, a player was 5 xps away from gaining a new level. The GM didnt want to give it to him.

I wish it would have happened though... would have being fun to be encouraged to roleplay. But in my last group, it was a given. Everyone was roleplaying. So maybe thats why the GM didnt encourage it, as everyone was doing it.
Otaku 7th Oct 2015, 12:48 PM edit delete reply
Otaku
For a lot of systems, you are expected to "role-play" at least a little. In fact, I think D&D is the only one I've played were Experience Points/Character Points/etc. were awarded based primarily on battle and loot, with the latter in particular usually being seen as its own reward (if D&D doesn't work like that, this is just a memory fail on my part >_<).

So yeah, good role-playing was usually rewarded in our gaming sessions no matter the system being used, however actually doing it wasn't easy. Such systems also would penalize bad role-playing and were more forceful about that than the rewards: again the difference of expectations.

In the Star Wars RPG we played, being heroic might allow you to safely spend a Force Point because odds were good you'd get it back, but bad behavior was going to at least garner a warning that the next time you'd get a Dark Side point (or whatever it was called - yeah, its been a while XD).

GURPS and the old World of Darkness setting were also pretty clear about the penalties for intentionally misplaying your character. I don't recall if GURPS has a specific penalty like "lose 1 Character Point" so much as actions that will result in you gaining nothing for that session, like allowing a Dependent to come to harm when you could have at least tried to prevent it.
armoredhunter 7th Oct 2015, 1:23 PM edit delete reply
I may be a softie...
But as a gm, I try very hard to encourage roleplay, but also constantly give exp for it. In my last campaign, a character who was playing to their character (nothing extraordinary or such) got about 2 sessions worth of bonus xp on a single encounter. So maybe I am a bad example to use on this
Raxon 7th Oct 2015, 5:55 PM edit delete reply
Raxon
I give xp for that. I also give xp bonuses for excellent prebattle banter, a la professional wrestling.
Tatsurou 8th Oct 2015, 12:58 PM edit delete reply
Tatsurou
I've had experience on both sides of that.

While I don't have much in the way of stories from the DM perspective, there was one time...

On one of the other comics like this, I posted a story about a time when my characters animal familiar died in battle against an overleveled dragon, and I convinced said dragon to let me say goodbye to him before he killed us. And then the full speech I gave of the 'tearful goodbye' led to the entire table in tears and the DM ruling that the dragon raised my familiar as a half dragon.

I think I gained five levels through role-playing XP for that incident.
Jarimor 8th Oct 2015, 4:27 PM edit delete reply
I, on a regular basis, tend to give out two or three levels at a time (hey, i do cinematic games, not number crunches), and as such tend to not really dis/en-courage roleplay. one guy i have been gaming with for years kinda tries to stay in character and usually succeeds, another takes RP to far and the last two are kinda there. One is new and another is experianced enough to at least try to play his characters as he told me about them.

BUT when i do give role-play exp's, it usually was FUCKIN' worth it. A shaman in one of my current games literally light 'ported every diplomat in a room away from the terminator golem analogues. Kept all but the one sacrificial hummie alive and got a neat 2000 lbs or obsidian out of it. and all the 'role-play' exp for being good diplomats.
Nexus Leo 23rd May 2016, 8:43 AM edit delete reply
I actually got a 20xp bonus for passing my Thief/White Mage (I was the only one who had experience playing a healer but my backstory got in the way.) As an aristocrat/scholar when I was really the son of one of the two major Thieves' guild leaders for Half the game.
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