Page 147

15th Jan 2016, 8:00 AM in Zabuza Arc
Page 147
Average Rating: 5 (2 votes)
<<First Latest>>

Author Notes:

RandomRex6 15th Jan 2016, 8:00 AM edit delete
I don't know if anyone has any experience with this sort of thing, so I'm honestly curious.

Have you ever had a situation where a player chose not to kill an enemy out of sympathy to the character?

Updates Wednesday, Friday, Sunday

Support me on Patreon:
Post a Comment


Otaku 15th Jan 2016, 12:27 PM edit delete reply
Unrelated to the Author's Notes but to the strip itself, it reminds me a bit of a Disadvantage in GURPS called "Pacifism". It comes in a variety of forms and one is Reluctant Killer for someone that may be able to fight no problem most of the time, but when facing a human (or close to human) foe, find it hard to kill even if it seems necessary. Seeing your opponent's face increases the penalties involved (and if you have such a Disadvantage, you ought to be role-playing it anyway). Seems like Naruto may have this trait.


Good question... but I cannot honestly remember. I haven't been actively a part of an RPG group in about 15 years because that is just how life has gone for the most part.

Thinking back to when I was regularly playing, I believe we sometimes spared foes out of sympathy but the whomever was the GM for that campaign (most of us gave it a try but only two were any good at it) and we learned not to be too subtle with each other. So maybe we showed sympathy because it was so obvious we ought to do just that. =P

We also were mostly playing with systems other than D&D or its ilk. So we weren't worried about earning XP for kills (in fact bad role-playing could hurt your end-of-session point rewards) so we mostly were ruthless when we felt especially threatened. At the same time we also often didn't have to kill our foes in the first place.

Alice 16th Jan 2016, 2:08 AM edit delete reply
Sympathy? Well I'm not sure it counts, but I've got a story for ya, fresh off the tables.

For a while now, in my Pokemon game, I've sort of been building up an arc villain. You see one of the player characters, Viola, is the daughter of a cult leader. For years, they had a sort of second in command, Madam Syeira, who handled a lot of day to day things, and even helped raised her. However... she turned out to be manipulating events behind the scenes and slowly trying to gain control over the city.

When this was discovered, Viola was out for blood. For sessions, I would hear talk about "meeting her in the pit". She even cashed in a favor from the deity of victory in order to find a means of crushing her.

Then came the question. You see, Madam Syeira was an oracle who pretended she was a fake fortune teller, who pretended she was a real fortune teller. So Viola could actually call her up via crystal ball, whenever. And last session, she asked her a question.

Viola: What exactly DID mother do in college?
Madam Syeira: Me.

The line got such an outstanding reaction from all of the players in sync, that I just had to keep as canon. And in a weird way, it changed the course of the arc. You see, instead of using her now god-like power to outright kill Syeira, she instead made use of her new found information. try and convince her mother to let her keep having sex with her DJ boyfriend. But the conversation quickly became about the idea that Madam Syeira was probably doing all this evil shit because she was bitter that Viola's mom chose her dad over her.

This lead to one of the most awkward and interesting crystal ball conversations in the entire game. And a sort of reconciliation between two former best friends.
Raxon 16th Jan 2016, 4:27 AM edit delete reply
Very rare. I am not going to stop fighting the serial killer who's been drowning terminally ill children just because she has a sick kid.

Cancer, huh? And all those victims were ahead of your kid for the cure? Well guess what! Your kid goes to the bottom of a new list because mommy thought thirty other sick kids were unimportant compared to her precious little snowflake!

Mommy's going to the gallows knowing that her kid will be all alone now because she was an impatient bitch. Who knows? Maybe we'll give your kid a front row seat and a poster of mommy strangling a baby just so the kid knows what an evil bitch you were!

Okay, probably not that extreme, but it's very rare to pull punches in a fight unless the enemy isn't in control of their actions. If they've been drugged, or are being coerced or mind controlled, I'll still knock them on their asses, but I won't kill them.
Kira 16th Jan 2016, 12:22 PM edit delete reply
Not a personal story but the party's Min Maxed badass assassin drow character attacked the party and ran off a day later i join the group and get to witness the gm's solo session for that player (because no one else showed up)

Turns out she was taken over by the creature we were hunting becoming another of it's mindless puppets not some badass general one in thousands all that made her unique gone.

the next session all the party can talk about is trying to rescue her.

DM forbid me from telling them what i saw he made it pretty clear how hopless rescuing her was and even if we somehow did she would forever be a faceless abomination her identity litterly stolen by the faceless one.
Post a Comment