Page 319

19th Mar 2017, 8:00 AM in Chunin Exam Arc
Page 319
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RandomRex6 19th Mar 2017, 8:00 AM edit delete
Page 319 on 3/19. Weird.

Story time! Tell a story about someone who could dish it out, but not take it.

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Brax 19th Mar 2017, 10:32 AM edit delete reply
There was a dwarf who really hated Drow, so he was chucking stones at one of the PCs at my table. The PC turned around and eldritch bolted him. In one shot, the Dwarf was gone. And that Drow joined my table's legion of murderers.
whiteraven191 19th Mar 2017, 10:40 AM edit delete reply
There's a Paladin in my campaign that we've taken to calling Vaudron the Half-Dead. He hits like a truck because Paladin, but he was constantly getting one-shot by enemies' AOEs.
Solokov 20th Mar 2017, 3:46 PM edit delete reply
So basically he was a glass cannon?
Otaku 20th Mar 2017, 5:37 PM edit delete reply
Not intentional, but while playing a GURPS (Third Edition, Revised) campaign. Short version is we were all supposed to be warrior types. The player who wanted to be the party leader (and was the other regular GM in the group) built his guy and helped build the characters of his younger brother and his younger brother's friend. This guy and the friend were frontline warrior types in a medieval flavored setting that lacked magic. The younger brother was mid-range, specializing in spears. So our esteemed group leader and other GM... left out High Pain Threshold.

In GURPS, you take a penalty to most everything but defending based on how much damage you took the turn before. The frontline guys were supposed to be tough enough to tank a hit, but we faced a nasty ogre, stronger than the GM had intended (based on a later confession). While they were built to survive taking a hit, the lack of High Pain Threshold made them useless the turn after. They also made the mistake of having two of the three of them be within reach of said ogre, and it was a berserker that didn't worry about defending. It would just All-Out Attack so it could strike two of the three, so instead of dealing with three attacks per turn from them, it only had to deal with one (the shock penalty kept making the other two miss).

I was the archer in the group, the only one completely out of range until the ogre nearly killed the other three (one character was so badly wounded, he had to be retired). Thankfully, we did just barely enough damage that after the ogre finally passed out while chasing me. @_@
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