Page 520

8th Jul 2018, 8:00 AM in Chunin Exam Arc
Page 520
Average Rating: 0 (0 votes)
<<First Latest>>

Author Notes:

RandomRex6 8th Jul 2018, 8:00 AM edit delete
Another clip finding failure on my part for the scene in Elf, where the father's boss says, "A minus eight! That does not happen!"

What's happening?

Updates Wednesday, Friday, Sunday

Support me on Patreon:

Submit guest comics to
Post a Comment


Otaku 9th Jul 2018, 9:14 AM edit delete reply
Again, a little help understanding the HP system.

Yeah, I realize I sound like a total n00b, but it is just a matter of me being used to different systems. You've got most video games, where zero HP means incapacitation or death, you've got pen and paper RPG's like the old World of Darkness where (IIRC), you've got actual word descriptions of your physical state to go along with it all...

...and me being me, of course GURPS is how I process things. ;) That's a game where negative HP scores are almost expected from combat. You don't risk death until your Hit Points go "fully negative" e.g. a character with average human HP score of 10 takes 20 points (total) of damage and is now at -10 HP. At -1 x HP, you roll against your Health (HT) score to see if you die. Then again at -2 x HT, etc. Death is automatic at -5 x HT. At -10 x HT, your body is so trashed there effectively is no longer a corpse left (for purposes of IDing someone, certain methods of resurrection, etc.)

Why explain all of that? A "stable -8" sounds pretty good to me because I'm thinking about it wrong. XD To me, that means "Okay, gotta roll against HT to avoid passing out each second of combat-level activity, but in this situation, with this character, I probably won't fail that roll for five to 10 turns..."
Departure_Dave 9th Jul 2018, 9:40 AM edit delete reply
In Pathfinder, once you reach a negative HP equal to your CON score, you die.

In 3.5, which this appears to be very loosly based off of, you die upon reaching negative 10 HP. A character that drops below 0 HP begins *dying*, and will lose 1 hp each round. Each round they have a 10% chance to become stable, which stops the periodic health loss, but leaves them unconscious and disabled, unable to act normally. Lee is currently stable, but his Hitpoints are still at -8 which means even a kitten could finish him off.

Lee has the Diehard feat, which allows him to be conscious when below 0 hp, but any significant movement or action (like attacking) will cause him to resume *dying*. If he attacks Garaa again at this point, he will almost certainly die. If he takes another attack, he *will* certainly die.
Otaku 9th Jul 2018, 7:13 PM edit delete reply
Thanks, Dave!
Post a Comment