Page 67

5th Jul 2015, 8:00 AM in Zabuza Arc
Page 67
Average Rating: 4.67 (3 votes)
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RandomRex6 5th Jul 2015, 8:00 AM edit delete
In addition to myself, it's worthy to note we had a Barbarian, a Warlock, a Monk, a Fighter, and some other spellcaster. A Druid, maybe? Anyway, we found ourselves in a labyrinth, and I think you all know what that means. Yep. Minotaurs. But not just any Minotaurs, Undead Minotaurs. Due to my Rogue-ness, I had to be in front looking for traps. I triggered one by accident, spinning the walls around and revealing the Minotaurs. Fight time! I ended up getting hit quite a bit. However, Pip had a couple of interesting feats that let him reduce damage from any enemy he could see. Pip got gored like two or three times, and despite being a 3-foot tall runt, didn't budge from his space. After the others took out the first minotaur, Pip's time came. Pip was a crossbow expert, to the point where he was dual-wielding and could reload so quickly that he was described by our DM as "John Woo with Crossbows". Since the minotaur was adjacent to another member of the group, I could use Sneak Attack to roll 6D6 damage. *roll* 32. The minotaur was reduced to, to quote our Druid, "Beef Stroganoff". Between his tank-like nature and damage output, I periodically would remind the rest of the group that Pip was the greatest Rock Gnome the world has ever known.

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Darkening 5th Jul 2015, 8:51 AM edit delete reply
How'd you sneak attack undead guys? Are they not immune to sneak attack in 5e?
RandomRex6 5th Jul 2015, 10:55 AM edit delete reply
Apparently not.
Raxon 5th Jul 2015, 11:57 AM edit delete reply
I've had a DM rule that critical hits on undead can be a thing, but only if they have working bodies, ie vampires, ghouls, and ghasts. As long as you're using a weapon with a spell called holy wounds put on it.

It doesn't do any extra base damage, but it allows you to land critical hits on certain undead. But again, only on undead with working bodies. Zombies and other rotting undead do not count.
Enyalius 6th Jul 2015, 4:32 AM edit delete reply
So a magic'd stake to the heart of a vampire works, but a crossbow bolt to the head of a zombie doesn't because of the decay... I can buy that.

Still there are many other ways to handle undead.. such as turning them to paste with large a summoned boulder... also know as(for other reasons) my 3rd favorite way to get around an anti-magic field...

Or my current character's way of doing things... silvered battle shovel.
kidra 6th Jul 2015, 8:08 AM edit delete reply
Personally I've always thought that undead should be vulnerable to sneak attack and crits. Just because they don't have organs doesn't mean they don't have spots that aren't more fragile or delicate.
TheManNowDog 6th Jul 2015, 8:48 AM edit delete reply
A house rule I've been workshopping is having Precision Based Damage (sneaks, crits, etc.) doing half damage to undead and elementals; the idea is, the have vulnerable anatomy, it just doesn't matter as much to them.
TheManNowDog 6th Jul 2015, 8:48 AM edit delete reply
Kira 5th Jul 2015, 5:17 PM edit delete reply
yeah with 5th rules the duel wielding rouges are powerful snipers if you can stay behind the enemy

Elves can especially take advantage of this as their racial spell gives them free movement i believe. no point to this comment but to say yeah that's OP

(not as OP as a paladin sentinel with great weapon master mounted combat on a mount that can move as a free action (which is technically all of them)
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