Comic 97 - Page 97

20th Sep 2015, 8:00 AM in Zabuza Arc
Page 97
Average Rating: 5 (1 votes)
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RandomRex6 20th Sep 2015, 8:00 AM edit delete
I have no idea if such a mechanic exists in any real-world RPGs, but for a campaign comic based on Naruto, and the myriad of training sessions within, it's not really optional.

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Otaku 20th Sep 2015, 10:54 AM edit delete reply
Otaku
I'm not sure how rare it is; I'm used to it because the RPG I favor has rules for it and we've used them not quite right away but pretty close to it. I had to stop and think when I read your comment to realize "I can't remember if any other RPGs have such rules...".

So for the curious, here how it works in GURPS (4e). It is a "point buy" system where you spend Character Points to buy (or improve existing) character traits and skills. Instead of improving your characters through set XP thresholds and levels, the GM considers your performance according to your character's goals and awards you more Character Points to spend or other specific rewards in lieu of said CP. If the group doesn't enjoy the "crunch" of keeping track of hours studied, conditions under which one studied, etc. then some of the CP you earn each session is supposed to cover such learning instead. You can also spend any CP you have saved up to improve a skill the GM feels you used "significantly" during a particular adventure.

Otherwise you can use study/practice to improve any skill for which it is appropriate in the setting as well as for raising Attributes (Strength, Dexterity, Intelligence and Health), certain Advantages (like Combat Reflexes) and certain other traits. This might sound like it is easy to abuse and it is... if the GM isn't skilled enough to handle it. Without going into even more detail, the requirements are neither ridiculously high nor low. If you have the time and resources to study, it is probably something the GM intentionally allowed for, possibly is encouraging. Some methods of study help you learn more quickly than others, however they also have more drawbacks.
Yuko Hoon 20th Sep 2015, 8:16 PM edit delete reply
Yuko Hoon
I think that Witchcraft allowed you to gain new skills by studying. It took more time than doing it by using XP, but it was possible... Or maybe it was our GM being generous with us, getting a new skill in that game was rather expensive.
Rooker 21st Sep 2015, 3:48 AM edit delete reply
I actually have relevance to this question! :D I don't know any system that does that mechanically speaking, but reading through my 5th Edition Dungeon Master Guide pointed out that it's more than possible to just let a character teach one of your players a special skill or ability or power they're capable of learning as a reward in place of standard loot for whatever they're getting rewarded for.

If given the right setting, that reward option could just as easily shift into "You need it, you practice it" when a GM realizes their challenge is too hard, but the PCs would rather figure out how to overcome it. Or they could just decide to use this training method to improve their characters with GM permission and spend a session or two practicing new skills.
emmerlaus 21st Sep 2015, 12:12 PM edit delete reply
emmerlaus
Technicly, a mage in Shadowrun could be teached by a other player if he had the right skills. So it IS possible.

Nice update :)
Raxon 21st Sep 2015, 6:48 PM edit delete reply
Raxon
Hey, my half troll fistomancer learned a ton of spells from the guru(just a normal monk). So, in addition to punch, he also learned to cast kick and throw, two very impressive spells.
Srgt.Grif 21st Sep 2015, 11:22 PM edit delete reply
In Cyberpunk 2020, there is a mechanic that allows the learning of skills. And by god, there is a lot of them. 'Course, you could always just chip yourself out for a constant low level in I think 6 skills. which you could then train up to the chipped level then swap out for different ones.
remial 22nd Sep 2015, 9:39 PM edit delete reply
Mage the Ascension had backgrounds (mentor and library) that allowed you to improve your magic ratings at a reduced XP cost. I don't see why you couldn't take a fellow PC as a mentor. ok, sure trying to learn spells from another's paradigm is a bitch, but you COULD do it.
Yamato 24th Oct 2015, 2:21 PM edit delete reply
Naruto D20 has a system where if you have a mentor (who IIRC can be another player) who knows the technique you get bonuses to your learn check for jutsu, and it is one of the only ways to learn hidden and forbidden jutsus. You can also read out of a book, pull jutsus out of your behind with the optional empathy system or use the sharingan to get bonuses.
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